Finger Gaming: "Hello and welcome to this 5th Equilibrio developer diary. If you missed the previous diaries you can still find them here.
In the last dev diary, I talked about the status of the game and posted some screenshots. Unlike what I said in the previous diary, I'll not talk about the submission process this time (I'll do it when the game is in the submission process). Today, I'll talk about two distinct things: first, how to create a casual and hardcore-friendly game, and secondly, I'll give some general information we'd like to share with fellow and wanna-be iPhone developers who'd like to launch a worldwide title."