OXM UK writes:
"'What scares me? I think it's standing in a pitch black room not knowing quite what's going to happen. It's about having no expectations to hold onto.' Dave Matthews, primary art lead on F.E.A.R. 2: Project Origin doesn't look like he scares easily. In fact, anyone making a game this blood-curding and suspenseful must have a taste for horror.
Alma, the malevolent little girl from F.E.A.R. is all grown up now, and freed from the confines of the Armacham research laboratory. As the title suggests, this game delves more deeply into her sinister upbringing and the reasons why she became evil incarnate.
Without spoiling too much, the first ten minutes of this FPS will definitely make you jump. Alma's ability to get inside your character's head and cause hallucinations left us constantly on edge. She has an uncanny knack of springing up when you least expect it. Thankfully, Monolith resisted the idea of giving her Freddy Krueger-esque one-liners. She's still a mute and her origins are revealed very subtly through the locations you visit. One of these is her creepy kindergarten school."