Palgn writes: "One of the most frustrating conundrums as a video games reviewer relates not to the games that push the boundaries and make you question the blurry lines that separate genres, but to the yearly sequels that always seem to boast numerous improvements but often times can't possibly deliver the revolutionary experience they are constantly promising. After a decade of sequels, the WWE Smackdown vs. Raw franchise has always done things differently on a yearly basis, for better or for worse. Features in, features out, better presentation, more customization, improved online performance and a roster that tries to keep as current as possible given the topsy-turvy nature of WWE as a business, and the stage is set for the newest 'improvement'; WWE Smackdown vs. Raw 2009. But how do the updated features stack up a tenth time around in what is consistently one of the best-selling gaming franchises of all time?"