10°
Submitted by mcheather 1130d ago | interview

Infinite Bits Interview with Telltale Games about "Sam & Max Season One"

Heather of Infinite Bits writes: "While writing my review of Sam and Max: Season One I found myself wondering how a PC game which had already been out for two years made its way to a major console (the Wii). Telltale Games' Marketing Coordinator Emily Morganti was good enough to answer my questions.

Heather (Infinite Bits): What was the reason behind the long delay between releasing Sam & Max: Season One for the PC and releasing it for the Wii?

Emily (Telltale Games): When we started Sam & Max Season One back in 2006, our studio wasn't equipped for Wii development. We use the same development tools for all of our games and at that time, our tools were PC-only. We were interested in bringing the game to Wii but since we weren't yet set up to do this and we had our hands full with the PC version (the first seasonal episodic game series), the time just wasn't right." (Culture, Dev, PC, Sam and Max Season 1 , Wii)

New stories
10°

WipEout 2048: The Kotaku Review

11m ago - Kotaku - Racing games on handheld systems can be a tough sell—with a smaller screen and lower har... | PS Vita
10°

Hot Shots Golf: World Invitational (PS Vita) Review - Push Square

11m ago - Says Push Square's Corbie Dillard: "It's hard to believe that Hot Shots Golf has been around f... | PS Vita
10°

McFarlane Toys Introduces New Halo Product Lines at 2012 NY Toy Fair

21m ago - Xbox: McFarlane Toys is expanding its Halo program this Fall, with figures from the biggest enter... | Culture
40°

Warlock: Master of the Arcane Preview - Brash Games

24m ago - Brash Games writes "It's pretty early code, however the game looks looks great, is fun to play an... | PC
Ad

Predict the Oscars and Win Cash!!

Now - Join our annual game as we countdown to the Oscars. Do well enough and you can even find yourself walking away with cold hard cash! | Promoted post
30°

Darkness II Review- Gamingsquid

29m ago - Eating hearts and ripping apart limbs never felt so good, Darkness II gives you a violent approac... | PC