This year has seen the current generation of consoles starting to reach their peak. Companies are finally getting to grips with what the current systems can do with an install base which makes it a safer to invest and development. For no system is this truer than the 360. The oldest of the current generation of consoles, Microsoft's machine is now really showing what it's capable of.
It is sad therefore that this year the number of 360 exclusives have been the most forgettable. Gears of War 2 was a phenomenal ride and one of the most solid game experiences of the year, but didn't stay with me. Too Human (which I enjoyed) performed relatively well at retail due to a well timed release but was paned by critics and attacked on message boards. Ninja Gaiden 2 also suffered from problems, a broken camera made combat cumbersome and the steep difficulty curve made it too hard for many.