PlayXpert: Diving into Development

Eric Cox writes: "Thanks to WarCry for allowing me to share a little about the PlayXpert development process. My name is Eric Cox and I'm the SDK Manager for PlayXpert (and a bit of a BF2-god). Today we dive a bit deeper into the basic ideas driving PlayXpert development. As Charles Manning, our CEO and Fearless Leader, pointed out in the last installment, PlayXpert is an 'In-game OS' - its purpose is to blur, or eliminate, the line between in-game and out-of-game for our user community."

The story is too old to be commented.