The ongoing popularity of Microsoft's Halo series is not only due to the design skill of the development team at Bungie, but also their pioneering work on fostering an active online community.
Killzone2 developer Guerrilla Games knows that creating a shooter as enduringly popular as Halo 3 is a Herculean task. But Eric Boltjes, senior online game designer, believes the upcoming PlayStation 3 exclusive has online multiplayer modes that will keep any player entertained for many months.
"When we started out we set ourselves four goals," says MrBoltjes, "the first one being that everyone can enjoy Killzone online. In addition to that, we wanted to inspire team play and create community that goes beyond the game."
Another goal was to enable players of all abilities to enjoy themselves immediately.