In 2003, EA started a new studio from the ground up in downtown Montreal. EA Montreal's 1st release, Army of Two, is an intriguing third-person shooter coming to the Xbox 360 and Playstation 3 sometime in 2007. It focuses on the exploits of two mercenaries, Salem and Rios employed by a PMC (private military corporation).
As for its setting, EA promises to "throw gamers into hot spots ripped from current day headlines" and assures us that the plot will entail "war, political turmoil and a conspiracy so vast it threatens the entire world." Fine and dandy, but what will separate Army of Two from the innumerable, better-established military shooters? EA is banking on an innovative style of cooperative gameplay to differentiate themselves from the competition and, thus far, it appears they are succeeding.