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IT Reviewed: CoD: World At War Review

IT Reviewed writes: "Developed by Treyarch and published by Activision, Call of Duty: World at War utilises the amazing Call of Duty 4: Modern Warfare engine, but that's where the similarities end. Call of Duty: World at War takes you deep into the South Pacific and Europe to witness firsthand the climactic battles of WWII that led to the demise of the Axis powers. The game throws out the rulebook of war to transform WWII combat through a new enemy, new tactics and an uncensored (i.e. gruesome) experience. As U.S. Marines and Russian soldiers, you employ new features like cooperative gameplay and weapons - such as a flamethrower - in the most chaotic and cinematically intense experience to date. Seriously, a first-person shooter has never been so frenetic, with Kamikaze fighters, ambush attacks and Banzai charges all attempting to take you out."

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Frulond3243d ago

I played the campaign in evening and finished it in ... (not going to spoil) a while...
then played the zombies was fun, played online was fun... until... people started glitching in the PS3 version getting mad zombies scores and going under 4 of the maps (maybe more...) making the game an online crap...

my biggest complain about this game its exactly that.. the online portion of the game wasn't fixed at all from COD4 to this one, there are hit detection issues especially when you trying to shot the host... in COD4 hit detection its almost instant less than half a second... I'd say about 1/4 of a sec, and in COD5 its abou 3 times more, no matter if you are host there's something wrong with it. but glitching people going under the map made me quit the game, plus it doesn't have the crack COD4 had.

treyarc (or however you spell it) didn't do their homework and I sold my copy

you guys better rent it before buying