Even in an era of excellent remakes, Konami faces a big challenge revisiting a game covered in the fingerprints of its former golden boy.
CGM Writes: While we were over at PAX East, we were able to sit down with Goichi Suda (Suda51) and talk about the upcoming remaster of Shadows of the Damned
"Treat your players as you would like to be treated, that's it," Vincke says when asked about how to maintain trust with a game's community.
BLG writes, "There are plenty of amazing horror games out there, but some of the very best ones that will leave you shaken to your core are indie horror games. If you’re looking to pick up new games for some scares, here are the best indie horror games you can play."
The same way how
- Capcom remade RE2-4 without Hideki Kamiya, Kazuhiro Aoyama, & Shinji Mikami
- Activision remade Crash Bandicoot 1-3 without Jason Rubin
- Nintendo remade Kirby Super Star without Masahiro Sakurai
- EA remade Dead Space without Michael Condrey & Bret Robbins
- Konami will remake Silent Hill 2 without Masashi Tsuboyama
no doubt it was a great surprise, but you can definitely tell Kojima direction was missing by only seeing the design of the trailer.
I mean the game is already there, they just need to follow it and remake what's in front of them.
If they somehow manage to f*** up such an amazing game then they'll never truly recover.
Follow the source material to a t.
Update gameplay
don't censor to appeal to oversensitive modern audiences
don't change any big story moments
done