The music featured in videogames has come a long way since the digitized 8-bit clinks and bleeps of old. These days it's not uncommon for a full-fledged orchestra to be utilized in the creation of an immersive and enthralling score for a videogame.
It is also no longer that uncommon for a well-known Hollywood composer to try his (or her) hand at composing a rich sonic tapestry for everything from an RPG to a first-person shooter. Such is the case with John Debney who up until this point in his career is best known for lacing such high profile silver screen projects as Sin City, The Passion of The Christ, End Of Days, and too many others to recount here, with his signature sound that mixes grandiose orchestral themes with strange and often exotic instrumentation and vocals to create sweeping pastiches of aural pleasure.