GI.Biz Interview: Is Co-production the Future?

GI.Biz writes: "Streamline Studios was set up in 2001 and worked initially as an outsourcing company, building up its reputation over time and creating content for titles such as Gears of War, Unreal Torunament 3, Saint's Row and Ghost Recon 2, as well as latterly working on its own IP.

More recently the company has moved into working more fully with other developers on the co-production idea, as well as setting up its own music and sound service called Streamline Sound. Here account manager Daniel Kozlov explains the theory behind the production company model and why it's important for the future of the industry. "

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