GameOver: "If you've played Oblivion, you won't be far wrong if you expect Fallout 3 to be a post-apocalyptic version of that game. The parallels are almost undeniable. From the very beginning, where Oblivion had you starting in a cramped dungeon, Fallout 3 has you beginning in a not-so-spacious fallout shelter known as The Vault. I must confess that the impact of finally leaving the vault, bursting through into the open, is very similar to that of leaving that first dungeon, albeit that your first view outside the vault is not of a green field bathed in golden sunlight but of a ruined cityscape under the brownish tinge of a radioactive sky. Both games even have a furnish your apartment quest in them! But a couple of key mechanics changes, most significantly a strategic targeting combat system known as the VATS (which stands for, approximately, Virtual Automatic Targeting System), makes Fallout 3 very much its own game, one that IMO is not quite as good. But let's get to it, shall we?"