Resolution: Professor Heinz Wolff's Gravity review

"If you're going to name a game Gravity, you'd have thought it would be fairly important to build a robust and satisfying physics engine from the outset. Developers Deep Silver have, however, left in far too many irritating issues with regards to the way objects behave in each level, which all add up to leave this integral part of the game somewhat lacking. It's a difficult problem to describe as you've got to 'feel' it. Some objects behave as though they are too heavy, others too light, and most of the games pieces move as though they are at the bottom of the ocean."

Read Full Story >>
The story is too old to be commented.