Gamer 2.0 writes: "You know, sometimes an acronym says it best. With First Encounter Assault Recon this was certainly the case. Given that the shortened version conveyed a sentiment that hallmarked the game, it wasn't long before "F.E.A.R." had sent its longwinded brother into oblivion. And as a tense first-person shooter, F.E.A.R. worked. Sure, it paid more than a passing homage to the slow-motion gimmick, but it did so with style."