IGN writes:
Can a 2D fighter capture the imagination in this day in the same way that 1992's The World Warrior once did? Can a new generation raised on the finer points of first-person shooters grapple with the delicacies of hit boxes and stick skills? We don't have all the answers, but know this; in the weeks since receiving playable code of Street Fighter IV for both Xbox 360 and PlayStation 3, there's been a countless number of nights spent in the office well beyond clocking-off time getting to grips with the nuances of the spiritual retread of what's arguably the beat-'em-up genre's finest hour, and inarguably its most fondly recalled.
I have this coming today or tomorrow...
http://www.amazon.com/Plays...
sweet.