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MIT students create AudiOdyssey, a musical game for the blind

It's good to see someone working on games for those who are disabled in some way.

The Singapore M.I.T. Gambit Game Lab's main goal is to make games that can be distributed globally from the start instead of producing games from one continent, then later translating them for other continents. A student named Eitan Glinert thought it would be a good idea to make a game catered to people who are visually impaired for his Master's thesis.

Along with the help of seven other students and a professor, the team created a game called AudiOdyssey that allows the blind to play alongside with those who can see.

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