By Jamie Love:
"Last weekend I came across an article entitled, "A Game Has Never Made You Cry." Since I frequently mention Final Fantasy VII and the emotions involved in its narrative, I was interested in the way this piece referenced the game's infamous scene of loss. The author makes a very relevant distinction between game-play and narrative cut-scenes. Because this moment in question is experienced via a cut-scene, the author points to the effect not being interactive at all, and thereby similar to film. The conclusion is that it isn't the act of playing that made anyone cry, and that by this strict definition a "game" could never make one cry. The absolutist tone intends debate on the subject, and I feel obliged to take a stab at the matter".