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Covered #3: Achievement Sabotage

Richard Worrall writes:

"It's not that achievements have no place in our games. Encouraging thorough and repeated play whilst fostering competition with your friends; these things are for the good. However, it is worth considering when and why they stop encouraging a second play-through and rather begin to sully the first. Does the problem lie with inappropriately conceived achievements, or is it simply the unavoidable curse of the achievement whore?"

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