Game Vortex writes: "The evolution of the Tomb Raider series has moved from the blocky, grid-based visuals of the original Saturn/PlayStation to the more organic eye candy of today's console. The Xbox 360 version of Eidos' newest in the franchise, Tomb Raider: Underworld, looks amazing.
From the moment you pop in the disc, Underworld impresses visually. Whether you first ponder the lush environments or ogle the main character far too long - you know you did - this game doesn't disappoint. Sure, this game may not be the most beautiful game on the 360, but it impresses nonetheless. Where I find the game to truly shine is in the lighting, and the way that lighting becomes a factor in level design, sometimes "lighting" your path or giving a subtle clue as you progress. It should be said that the lighting isn't flawless, as sometimes the shadows flicker and aren't as nice looking as one would hope."