WorthPlaying writes: "Go on, admit it. Every time you've seen a monster movie, you've thought to yourself, "Wow, I could totally make a better monster than that." Frankenstein is too slow, zombies are too stupid, and vampires have too many vulnerabilities. You could totally make a monster that would teach a thing or two to those "classics." Well, Monster Lab has come to the Nintendo DS to give you the opportunity to show your stuff and let the inner mad scientist come out and play. Of course, the key question here is, does Monster Lab put more of an emphasis on the "mad" or "scientist" part of the description? Is this a frenetic, disjointed amalgam of randomness, or is this a strategy game that engages the mind? The answer, unhelpfully enough, is, 'Yes.'"