Even Escapist Fare Can't Escape Some Real-World Questions

NY Times writes: "When considering light entertainment, there is a danger in bringing too much context and weight to the analysis. Not every moment of our leisure media consumption need reflect the complications and difficulties of what is somewhat quaintly called the real world, as if it were so necessary to distinguish it from the myriad fake worlds that both modern technology and eternal imagination make so accessible. But sometimes the real world can't be ignored.

Prince of Persia, the new game from Ubisoft that is meant to revamp the franchise that is now two decades old, is certainly light entertainment. It is gorgeous to behold, with a hand-painted visual style demonstrating that as high-definition graphics grow more advanced, they come to look less electronic, more organic rather than more digital."

The story is too old to be commented.