PluggedInOnline writes: "What Indiana Jones did for map-in-one-hand-gun-in-the-other cinema, Lara Croft has done for video games. They're really very similar iconic figures when you think about it. Except that Lara never gets older than twentysomething and, well, Indiana never thought short shorts and a tank top was the best attire for spelunking.
Tomb Raider: Underworld is Lara's eighth video game excursion. In it she picks up where gamemaker Crystal Dynamics' Tomb Raider: Legend left off. In other words, our ridiculously proportioned hero is still following up on previous archeological expeditions that her father had embarked on, while scratching up new clues about her mother's disappearance.
True to her well-established MO, the intrepid British explorer must piece together stony puzzles, scale seemingly impossible heights, somersault over and squirm under deadly obstacles, and blast the occasional bad guy, Bengal tiger or undead creature. The "story" starts in an ancient ruin on the floor of the Mediterranean Sea and then jumps to a series of cobweb-filled crypts and tombs in exotic locales around the globe."