Stephen Totilo from MTV Multiplayer writes:
"Homage? Inspiration? Or a case of Grand Theft 'Shadow'?
Before I played Ubisoft Montreal's magnificent new 'Prince of Persia,' I saw that comparisons were being drawn between it and Sony's cult favorite PS2 game 'Ico.' Both games are platformers the present a hero who is accompanied and assisted by a lovely woman. In both games, the mechanic of holding hands in fundamental.
But if you thought the 'Prince of Persia' team drew a lot of inspiration from 'Ico,' then wait until you see how much they drew from the other celebrated game made by Fumito Ueda's team at Sony, 'Shadow of the Colossus.'
Without going into spoilers, let's look at some striking similarities."