While it's no secret that any developer worth his ones and zeroes will tell you that no game is truly finished, it never hurts to take a reflective look at a released product and the work that was put in to make it all come together. IGN recently sat down with Saints Row 2's Lead Designer James Tsai to talk about everything from being compared to grand Theft Auto IV to downloadable content plans to the delay that might have saved SR2 from certain doom.