Thunderbolt Games: "It must get awfully tiring being a dungeon maker. Every day you wake up and set out into your dungeon to battle monsters and build rooms. After a hard day's work it must feel worthwhile knowing you've got boiled vegetables waiting for you before you hit the hay and wait for the next day for more monster fun and frolics. This is essentially the whole basis to which Dungeon Maker stands. It's an addictive lark at times, but unfortunately the dungeon making novelty rubs off extremely quickly, and it does little to hold your interest for as long as the game's conclusion."