Yahoo Games writes: "If you, like us, are fans of the turn-based, deliberative joys of X-COM, Jagged Alliance and Silent Storm, then odds are you've been anxious for the release of Hired Guns: The Jagged Edge. The Russian game has just made its way to the States and promised to deliver the same tactical thrills, chills and kills that have been so sorely lacking on the PC lately. And while the game manages to hit the important genre targets -- squad management, realistic combat resolution, turn-based tactical planning -- it still manages to fall short in a number of other key areas that leave us considerably less than satisfied.
We'll skip any deep examination of whether or not this game should live up to its status as a true Jagged Alliance sequel. The owners of the JA franchise certainly had their doubts when they withdrew the name, but thankfully the folks at Matrix were willing to step in and help see the project through to completion. So while we can compare and contrast this game with the last JA title, it's perhaps more fair to judge Hired Guns on its own qualities, both good and bad. Mostly bad."