From VGC: "Yakuza creator Toshihiro Nagoshi has been sharing his thoughts on the first game being developed by his new team, Nagoshi Studio.
In an interview with IGN Japan, the designer made a number of references to the studio’s first project following the departure of Nagoshi and other Yakuza veterans from Sega.
Nagoshi suggested that his new NetEase-backed studio won’t be straying too far from what made the Yazuka and Judgment games so successful."
Square Enix Blog: "Director Naoki Hamaguchi shares his thoughts on commentary on an iconic part of Final Fantasy VII Rebirth. In Part 1, we discuss the town of Nibelheim and the beginning of the RPG."
Developers share details on the game’s manga inspiration, themes of humanity, and more.
Former Hellblade director and Ninja Theory co-founder has offered an explanation regarding his departure from the now Microsoft-owned studio.
It is a good studio.. i really enjoyed their dmc game that i platinumed it.
I did not try hellblade, because it doesnt tell me much.. Enslaved was very mehhh
Heavenly Sword was good not great. Amazing graphics back in the day but so repetitive and not so engaging in the long run.
"Microsoft" we all read between the lines. We have seen the exact same thing happen with many of their other acquisitions
One thing that pleasantly surprised me, was the Switch port, as back then it was my only console. The graphics were amazing and the artistic design helped a lot to enhance the visuals.I took some really impressive screen shots while playing which I still revisit them from time to time to remind me what a capable developer (QLOC) can achieve with weaker hardware.
"If the drama is good, then people in France will be moved by a Takeshi Kitano movie, and we in Japan can enjoy a movie from India. If the quality is good then anyone anywhere should be able to enjoy it. I want to return to that pure element of entertainment.”
Honestly the whole Ghost Of Tsushima, Sifu and Horizon controversy people need to hear this