60°

Review: SIFU [SideQuesting]

SIFU is NOT an easy game. SIFU will NOT treat you kindly. But SIFU *IS* brilliant, and it brings a cinematic action experience that will be both familiar and fresh.

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sidequesting.com
90°

15 PS5 Games That Are Extremely Addictive

GB: "With this feature, we take a look at 15 of the most addictive games that you can try right now on the PS5."

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gamingbolt.com
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PS Plus Monthly Games for March: EA Sports F1 23, Sifu, Hello Neighbor 2, Destiny 2: Witch Queen

All playable March 5.

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blog.playstation.com
ChasterMies56d ago (Edited 56d ago )

“Sifu” is the perfect PS+ game for me. I’m not sure I’d like it so I’d never buy it. But I would like to try it.

1nsomniac56d ago

It’s perfect for me I already purchased it on PC and it’s a game I would play more i think on console.

…remember when we were told a digital future would mean purchase would be cross-buy. That lasted all of 2 seconds if at all…

purple10156d ago

Yeo will nab that , might not play it for a while but will get round to it.

I respect these arty type passion projects and this one has the gameplay to boot

Will be patched to high heaven by now and most probably bug free

Peace everyone & this time, especially, to all martial artists

I’m proud of you Xxx 😚

crazyCoconuts56d ago

Sifu has been on my list for a while. Looks incredible

CobraKai56d ago

Same. I always wanted to play but was apprehensive. I wished there was at least a demo

+ Show (2) more repliesLast reply 56d ago
MaximusPrime_56d ago

Good to see another racing game on ps plus.

Petebloodyonion56d ago

Cool for Sifu :)
Will give it a try :)

boing156d ago

Sifu is absolutely fantastic.

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120°

Sifu Gets Final Update as Sloclap Move onto New Project

Sloclap is closing the book on Sifu with the final update now available on Nintendo Switch, and the reveal of the studio's third title.

ApocalypseShadow156d ago

The developer did a great job creating a martial arts game with situational attacks, breakable objects, weapon fighting, etc. Not perfect but hitting all the right notes.

Can't wait to see what they do next. A side view fighting game would be awesome. Most fighters today from mortal Kombat and Street Fighter haven't changed their core fighting much and have become stale. Just added light effects with the hits and other modes. But not improved the fight engine. Sloclap has a combat engine that is very good to turn to a fighter next.

Yi-Long156d ago

I had high hopes for Sifu, bought it a while ago, and while I enjoyed it, I really lost interest once I unlocked all the moves. It’s just too linear IMO, in that you’re playing through the exact same levels each time, with every enemy in the exact same location. I thought the boss-fights were too big of a difficulty bump compared to the rest of the levels, with usually just 1 way to exploit in order to beat them, so instead of it feeling rewarding and using all your fighting moves, instead it felt like you had to just abuse 1 tactic in order to overcome that one boss.

Like I said, I enjoyed it quite a bit until I unlocked every move (permanently), but after that the linearity of the levels just kinda killed my enthusiasm to keep going. It also didn’t help that sometimes it felt ‘unfair’ in that either I was getting hit when I felt I had done what I had to do to parry, block or evade that hit, or that my punch/kick didn’t do what it was supposed to do. Just minor complaints, but in a game where every hit counts and can make or break your run, it just felt like it became less fun as a result.

Still a solid 7, and I think I might not have gotten everything out of it (yet?) that it has to offer, and clearly many other folks seem to love it. It does a lot of stuff well, but for me it was just a bit too linear I guess. I also would have liked (far) more interactivity in the environment, plus some other changes.

I appreciate they included Mandarin and Cantonese as voice-options post-release. That’s very good and I wish far more devs would include more language options in their releases.

oatmeal80155d ago

Something about the level design of "The Club"/level 2 made it stand out. Music, enemy/item positioning, and flow from one fight to the next. Trying to beat the same enemies just a tiny bit faster was fun on that level.

Snookies12156d ago

They've honestly given this a great deal of support post-launch. Awesome to see they showed that level of care in their project to keep updating it like that. Haven't played it yet, personally. But, their commitment to this title certainly has my attention on them as a studio. I definitely plan to pick it up at some point.

eagle21156d ago (Edited 156d ago )

It's on sale 60% off now (PlayStation Store). :) I think that's the lowest it's ever been: $15.99. ;)