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Should games teach our children?

No doubt if I went out onto the street and asked this, I'd be subject to ridicule from passers by; they'd claim I was insane, that video games breed hatred and glorified violence for children, as well as probably suggesting they demonstrate how to host a rainbow party or something. We all know that these misconceptions hail from deviancy amplification spirals* caused by a mixture of mass media hype, crowd psychology and my previous blog entries, but can if we ignore all of those things for a minute, and play on the fact that games teach children.

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Timesplitter143603d ago (Edited 3603d ago )

I consider myself pretty lucky for growing up with video games. I've always played the most violent games ever since I'm 4, and I've always been among the calmest people of my class.

I also have a big interrest in philosophy because of games. Not because of Halo, of course, but because of games like MGS and various RPGs.

I almost feel sad when I see ''ordinary'' people giving too much importance to clothing and cars and that kind of stuff. They don't know where the real fun is. And they don't know that gaming has many little gems that infinitely surpass movies like Pirates of the Carribean and Spiderman.

BLuKhaos3602d ago

Xenogears introduced me to the concept of the "Id,Ego,and Super-Ego".

Reload923603d ago

I think with every medium there is this sense of broader understanding because of the storylines we unfold. Along with other practical uses like teamwork, hand-eye coordination, and hand dexterity.

FantasyStar3602d ago (Edited 3602d ago )

i consider myself very avid gamer and i learned alot of things in my life from video games, however i would never consider video games as a primary tool of education. the article mainly references old-school games and while that is ok in that age, we can't jump back and revive old methods; it's underestimating the next-generation and i'd vouch that the kids would simply ignore such methods. although it's been proven that games can have some positive effects on our brains and physical acuteness, it remains to say that the best course of action is the ones that have been proven over the years;school, college, grad-work, school. -

putting games in between those sounds ok, but seeing a video game class as a requirement for my undergrad work is simply out of line and someone in the vg-industry must think highly of themselves if they think games can replace books. entertainment in video games might set up the wrong context for the kids and will mislead them. for example. the things i've learned in gta4 was very important and it gave me new insight into that kind of lifestyle, however trying to apply the game itself to life doesn't always work out where you'll have a niko, or a roman-like character. no you'll have serial-killers, rapists, and child-porn. -all of which are looked down upon from parents. we can't ever allow video games to be used as a main tool of education unless we're willing to take off the kiddie-wheels. no mario, no brain-age, and lots of gta4. there's a reason after all why teachers have existed for more than 2000 years. don't underestimate history.

-sorry, i spilled orange juice on my keyboard, so my caps are shot right now.

dragunrising3602d ago (Edited 3602d ago )

Include achievements and trophies in your education games and kids might get "hooked" on earning rewards...er...I mean learning.

Seriously, if "learning games" provided kids more incentive to play, they wouldn't avoid them like the plague. My elementary school had a genius method of getting us to read...and even like books. The system was this: we could choose to read any book within a specific library of books. Each book would be worth a specific number of points you could "earn" by taking a computer quiz (on an old Mac no less). A grading scale of A through F would be awarded that represented the number of points earned. If you passed a certain threshold you would get the next highest grade. Stars would visually mark our status on how many points we earned on a poster board...along with everyone else's points earned. Very addictive and fun incentive to read books. Likewise, games have the ability to reach out and grab us in ways that may benefit us.

Edit: Making the game fun helps.

voice_of_ reason3602d ago

you could call me old school... 'cause I think parents and schools should teach children. If the parents/schools are doing their job, then kids will learn from games on their own.

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