Minimal system requirements for Mirror's Edge: 1 GB RAM; P4 @ 3.0 GHz; Shader Model 3.0 video card with 256 MB VRAM. This configuration will not run Physx though.
The are going to DRM it up anyways and barely anyone will buy it. Get the hint EA, just give us the game without the DRM crap and we will buy. The pirates will pirate regardless and on top of that tend to get it first because they don't care about street dates.
I don't see how Mirror's Edge can be that demanding. Everything in the game world is pre-rendered, so I don't see what else, other than PhysX is taking up that much resources. If it was as dynamic as Crysis, then I can start drawing some ideas.
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