EA Sports today released a producer video for NFL Head Coach. It is in depth and gives a great overview of the game.
The trend in gaming as of late has been a push towards "reality". Games like COD, Battlefield, and SOCOM all boast military advisors on staff, with a focus on making the game experience as "realistic" as possible.
The obsession with reality doesn't end there, and its relation to a game's overall fun factor, got me thinking - just how real do we want things, and at what point does reality cause a game to no longer be fun?
REALISTIC! but fun at the same time....
i love my playstation....
where the nex gen DAVE MIRRA GAME AT?!?!?!?
well i blive we can have both,cod4 has alerday proven that. its real with the bullet penertation and the guns are almost as accurate as there real life guns but the game is still fun.
I would really love it if in the next GTA installment I could shoot some random citizens and then sit through my trial.
That was a fun touch! ...that sounded dirty!
I like a good mix. But it depends on the game.
If I am playing a WWII shooter, I want a lot of realism, but not to the point where it game ceases to be a game, and becomes a hard core simulation!
A company located in Columbia Maryland has a product called "Realistic Simulated People" that they think can be used to make simulated conversations in video games much better than they are today.
Via Ripten:
"We posted some news a while back about the possibility that EA was secretly working on another NFL Head Coach game. The story generated a buzz, and today we received a message from someone regarding the story.
A gentleman by the name of Mark Smith, of SIMmersion LLC, located in Columbia Maryland, asked for some help getting in touch with EA Tiburon regarding a product his company created that he believed could help make a sequel to the NFL Head Coach game much better than its predecessor.
We were obviously interested in finding out more, so we clicked on the link he supplied in his correspondence."
See this is what happens to the loner...moms basement..gamers who cant make any real friends....now their games will have advanced simulated conversations with them about World of WarCraft
I think this will be huge if the make it.
I mean i always have thought that ingame conversations have been a little bitt " lame " , it would b enice to se : For an example:
Now in gt 5 when you are in the "lobby" screen where you can see the crew working on the car and the driver goes up to some guys and talk.
No they joust stand there .
But it would be so cool if the driver actually points at the car, the laugh or the people talk with him, go to the car, open the door looks inside, and continue talking with the driver.
wave at him and like: Look here , is this what you mean?
The voice acting and the text you can chose in some games i think is fine, the only thing i want to see more is more "Talk Acting motion" if you can call it that.
In short words: People that talk, laugh, point, and so on.
Great news! If we can have accurate movement simulation, why not conversation simulation to up the ante of realistic accuracy of games?
In the process of interviewing a representative from EA Tiburon at E3 07 regarding Madden 08, ripten.com caught a slip points to a possible 2nd NFL Head Coach game in development.
rofl