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Gamevortex: Tales of Symphonia: Dawn of the New World review

Gamevortex:

"There are a lot of controls for battle, but the game is nice enough to do a really wonderful job explaining them when you need to know. I did find it odd that I fought a few battles at the beginning before they even told me how to, but I'm guessing that I couldn't have lost those even if I tried, so it was no big deal. I think I was almost an hour into the game before they explained the battle system, so be ready for a lot of story time first. The one thing that was irritating at times was that you can't pause during cutscenes. If you've got to leave the TV for a minute, you'll just have to miss something. You also can't skip those cutscenes, so be prepared to deal with that.

I really enjoyed Tales of Symphonia: Dawn of the New World, so much so that I went out and bought the first one to play as well. I would have been nice to have already beaten it since you can import a completed game from Tales of Symphonia into Tales of Symphonia: Dawn of the New World when you start a new game and get a bonus item, but I'll just have to find out what that is after I beat the first one. If you have enjoyed any of the Tales games or enjoy RPG's in general, then I highly recommend you go pick up Tales of Symphonia: Dawn of the New World today. It is definitely the best RPG I have played on the Wii yet!"

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