RealGamer writes: "Sacred 2 is a funny one. It's a huge, sprawling action-RPG with literally hundreds of quests littered about the world. At times, it's a welcome rerun of the genre's mechanics of old, with enemies down every path, lots of traditional fantasy archetypes, and scantily-clad women with big bosoms. It's also the sequel to reasonable Diablo-alike Sacred, released years ago in a flurry of copycat titles, a game that stood out amongst the drab genre clones. But, while Fallen Angel has its moments, many of them are of awkward clumsiness and crippling boredom.
The opening hour ranks amongst one of the worst I've ever played in a high-profile title. Sacred 2 doesn't bother to get bogged down with the story until far beyond most players have lost hope of ever enjoying the thing, which isn't the best way to plan an opening. After your companion is ridiculously murdered by the weakling swing of a couple of enemy sword blades, it's your job to continue your friend's quest ¨C whatever that may be."