Loot Ninja writes:
"The PlayStation 3 can probably be considered one of the most customizable consoles on the market. With the ability to upgrade you HDD, use external USB devices, Bluetooth peripherals, install open source operating systems (Linux/Unix) and freely customize your own XMB theme, the PS3 gives users a freedom of choice that was never previously established in console gaming until this generation. Not to say that it's really "open" in the sense where programmers, like myself, don't really have the ability to access any hardware acceleration in the RSX because of restrictions by a hypervisor (software systems that run directly on the PS3 as a hardware control and guest operating system monitor) in the available Linux/Unix flavors; this limits any 3D operations that can be done on the PS3 whilst running Linux. But gamers don't really need to worry about crap like that. That's reserved more for the bewildered geeks that get a stiffy trying to comprehend the internal workings of any system - let alone the PS3.
But what if Sony took off the shackles currently limiting user control of the PS3? What if Sony decided to give users the ability to fully customize and control their interactivity and interface? To finally change that sonata chime at startup to something more you (not to say that the startup chime is bad. It's pleasing). I'd tell you what would happen - greatness, my friends, would be defined in a whole new way."
Sony has confirmed that LittleBigPlanet 3 servers on PlayStation 4 will remain offline “indefinitely” following troubles with the service from earlier this year.
VGChartz's Mark Nielsen: "Upon finally finishing Devil May Cry 5 recently - after it spent several years on my “I’ll play that soon” list - I considered giving it a fittingly-named Late Look article. However, considering that this was indeed the final piece I was missing in the DMC puzzle, I decided to instead take this opportunity to take a look back at the entirety of this genre-defining series and rank the entries. What also made this a particularly tempting notion was that while most high-profile series have developed fairly evenly over time, with a few bumps on the road, the history of Devil May Cry has, at least in my eyes, been an absolute roller coaster, with everything from total disasters to action game gold."
3,1,4,5 to me, never played 2. 5 gameplay is amazing but level design was really disappointing to me, just a bunch of plain arenas, the story felt like a worse written rehash of the 3rd and the charater models looked weird ( specially the ladies ). Another problem with 5 was that there was not enough content for 3 charaters so I could never really familiarize with any of them
2.
Dmc.
4.
5.
1.
3.
God DMC2 was an awful game.
And in case this isn't obvious it goes worst to best
Order changes depending on your focus. I tend to focus on gameplay/fun factor, so...
5, 3, 1, 4, 2.
I really didn't like 4 but commend Dante's weapon diversity. The retreading of old ground was pretty unacceptable to me.
But even then... Still more enjoyable than 2 for me
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
open source always = For the Win
In the source code of the pic, why instead of declaring "std" every time you'll make a "cout" with spaces why not make a statement in the global area with "using namespace std;"? I think that would save a lot of time...
Anyway, interesting point the one they make in this article. It would be amazing if Sony let to fully customize the interface of the XBM. I know that not everybody knows how to program but what if we could download the interfaces from other users like we have been doing with the icons? That would be so great!
Interesting article. Open source will be tough to manage but a community SDK would be nice. MS has XNA, something from the Sony side would be just as interesting. I think we will see growth in this area as LittleBigPlanet and other community and user created markets grow.
As cool as an open-source PS3 would be, I think Sony has learned their lesson with the PSP and the rampant piracy and hacking on that handheld. I doubt they would open up the more malleable aspects of the system to hackers and whatnot.
Sonys clever