From PlanetXbox360.com Review:
"I'd like to let you, the reader, beware that I did not play the previous Prince of Persia games, so what I say in this review will not be biased here nor there, if perhaps that might come across your mind whilst reading it. With that said, I came into this brand-new Prince of Persia reinvention with a semi-skeptic mind, only knowing information developers had promised without any concrete assurance. Even so, I was pleasantly surprised to realize how undoubtedly fun Prince of Persia really is; and although there remain some missed opportunities to shine further, it does not take away from this gorgeously rendered experience."
With the release of The Lost Crown this week, let's take a look at every Prince of Persia game released since the series debuted.
If you’re a gamer “of a certain age”, you may vaguely remember the moment when games went from a grueling gauntlet requiring all your skill and concentration to tackle to a casual, checkpoint-containing, cruise control-encouraging walk in the park.
I beat Jurassic Park multiple times!
Jurassic Park had no save system, so I would leave the console running while I went to school, took breaks. It's not that it's hard, it's just tedious. But I was a Jurassic Park obsessed kid (around 13 when this hit), so I would obsessively scower ever inch of the maps (both 2D and 3D) until I had them memorized.
The Star Wars trilogy, I only beat w the cheat codes.
with the exception of Jurassic Park and Prince of Persia, I've beaten every other one of those. It just takes practice and time. Something I had way more of when I was younger.
In a recent podcast with Wassup Conversations, Jordan Mechner, the creator of Prince of Persia franchise claims that his new book "Samak the Ayyar" based on an old Persian folk was supposed to be a new Prince of Persia game. He mentions: "It was actually going to be a new instalment in the Prince of Persia series." But the project didn't come to an end and Mechner release the story as a book.