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Parabellum preview and interview.

Question. Why has nobody ever managed to develop a game that can come even close to dislodging Counter-Strike from its lofty perch atop the strategic online shooter pile? Answer? Because no-one has ever tried taking the CS template, retaining all that is good and adding in an original slant, that's why. Well, at least not until now they haven't.

Created by fledgling developers Acony - a team formed from an array of industry veterans - Parabellum seeks to infuse the Counter-Strike template with more strategic and tactical depth by linking a series of missions together to create one massive, objective-driven online battlefield.

Intrigued, CVG jetted off to Germany to take a look at the game.

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