Epic Games' Mark Rein has defended the console shift towards patching and post-release downloads, arguing that it's "not a bad thing".
For a start, he thinks downloadable content is important to a game's extended lifespan. "The Long Tail, I guess you could call it. The downside is that people will say, 'we've brought PC-style patching to console.' But that's not a bad thing, to be able to fix something you didn't get quite right, or create new types of gameplay..."
Speaking in an interview with Wired, he added that he felt the hard disk was crucial. "I'm glad people have hard drives and the ability to download new content," he explained. "We've very much applauded Sony for having the hard drive on every single [PlayStation 3].