It's immediately tangible, even from the title screen, that Prince of Persia is a labor of love, meant to bridge luxurious aesthetic and spitshine polish with emotional investment. And despite its overly repetitive structure, OXM found themselves compelled to fight their way through to see how it all ends - donkey or not.
* Amazingly fluid controls; environments have a quasiwide-open playground feel.
* Good character interaction.
* Repetitive game design; anachronistic Prince.
* You say "fer-TILE," I say "FER-tile"…