Joshua Clark writes:
"One of the hardest parts of witnessing the rise of 3D gaming had to be the inevitable decline of the two-dimensional, side-scrolling platformer. Super Mario 64 proved to the world that great platformers were indeed possible in three dimensions and the technological arms race that is the videogame industry basically required platforming games to be 3D from that point on. Thankfully, the introduction of the Virtual Console as well as retro titles like New Super Mario Bros. have managed to keep 2D platforming alive, but new titles in the genre are becoming increasingly rare. Enter Tak: Mojo Mistake, a brand new 2D platformer for the Nintendo DS that finally answers the oft-ignored prayers of gamers dying for that old-school platforming fix."