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Giant Bomb: Need for Speed Undercover Review

You're not good, and you're not bad." This is one of the lines that pops up repeatedly during loading screens in Need for Speed Undercover. It's a phrase designed to flatly establish the coolly antiheroic nature of your role as a street-racing undercover cop, though there's no such grey area when it comes to the actual quality of Undercover. After last year's Need for Speed: ProStreet, an oddly street-less street-racer, I saw some good potential in Need for Speed's return to the heady blend of cops-n-robbers gameplay and goofy live-action cutscenes that made Most Wanted such intense and intensely silly fun. But execution is nine-tenths of the law, and Undercover feels careless and mercenary, lacking the enthusiastic verve that made Most Wanted more than the sum of its parts.

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