360°

Christmas CoD for loot boxes & skin betting to be legally-recognised forms of gambling for under 18s

Ahead of the festive season, the Royal Society for Public Health (RSPH) has published a report today revealing what young people see as the normalisation of gambling in video games. This is due to the growth in gambling-like features such as loot boxes and skin betting.

Based on research funded by GambleAware exploring gambling amongst young people across Great Britain aged between 11 and 24, Skins in the Game identifies that a majority of young people see both purchasing a loot box (58%) and taking part in skin betting (60%) as forms of highly addictive gambling. In this report, RSPH is calling upon the new Government to introduce legislation to classify loot boxes and skin betting as legally-recognised forms of gambling.

phoenixwing1219d ago

Disgusting. Game companies are literally targeting children and putting them in debt.

ExBee1219d ago

It's extremely scary to think about, and it's really sickening too. I can't believe that 3 of the surveyed children got their parents to re-mortgage their home for their habits

phoenixwing1219d ago

i'm glad i grew up during a time when they really couldn't put gambling crap in my video games. Who knows how that might have affected me as a child in developing habits.

xHeavYx1218d ago

Loot boxes are horrible, we all know that, but people spending the money should be a bit liable for their actions too.

RacerX1218d ago

It's really no different than the new trend of toys for even Younger kids, with the "surprise eggs" and stuff. They make parents buy the same toy 15 times to try and get their kid the one toy they actually wanted.

AriesBear1218d ago

Children can get credit cards? No way! 😒 What's disgusting is you have this I'm not responsible for anything attitude.

RgR1218d ago

It is a shared responsibility but you should always make sure the most vulnerable are protected...but I guess that's only important for covid.

Psychotica1218d ago (Edited 1218d ago )

How does a "child" get a credit card in their name?

UnSelf1218d ago

The amount of unaccountability in this thread is embarrassing.

I guess it’s GameStop’s fault if your kids steal money/cc/dc out ur pocket and buys an Xbox with it.

1218d ago
Doomeduk1218d ago (Edited 1218d ago )

Same here phoenixwing being 50 I remember getting a cash wage packet and company's used to have to ask for payment and then I would decide when to pay it, now a large slice of money has already left my bank account before I've even clocked off
A mate was telling me his son asked for £30 when he asked what's it for his son said its for a YouTube streamer, my pal went ballistic when he found payments had already gone out to other streamers well I can't say what happened as younger gamers might be reading
Now money is just a bunch o numbers on a screen and kids think it's some sort of game in how fast they can spend other people's money

+ Show (3) more repliesLast reply 1218d ago
njitram20001219d ago

I was about to say "must be America" but in the UK? Really? The whole "buy on credit" isn't a thing there like it is in the US.

XbladeTeddy1217d ago

We buy things on credit in the UK. Not sure what you mean.

njitram20001217d ago

But you primarily pay with debit card, not credit card like in the US. So the credit bill getting out of control is far less likely. Sure, you may buy things online with credit card but you don't go do Sainsbury's and pay with it there too. At least that's how it was when I lived there from 1998 to 2005.

Nuvem1218d ago

I study marketing and it disgusts me that companies like EA are giving marketing such a bad image. Is it that hard for any governor with at least two brain cells to see that what they are doing is illegal (i.e. unregulated gambling and underage wagering)?

Furesis1218d ago

"We like to call them surprise mechanics. Surprise! You're broke now!"
Like these people don't give a f**k about others lol. They are not your friend just remember that. It's weird how they can do these things in games. What was the first big game with loot boxes?

Imalwaysright1218d ago (Edited 1218d ago )

The 1st I played that had them was Mass Effect 3 but I don't know if it was the 1st big game to have them.

1218d ago
Imalwaysright1218d ago

@ PertySlick

I'm just going to leave a link to this video https://www.youtube.com/wat... and if you watch it, please do let me know what you think about it, particularly the tactics they use in order for whales (the word used by the guy in the video, not me) to spend money on loot... I mean surprise mechanics.

1218d ago
Imalwaysright1218d ago

I posted that video because you said that pokemon and baseball cards were the original loot boxes and I wanted to know if you thought they were similar when taking in consideration the tactics the video games industry employs to sell loot boxes wich according to you are predatory. Do the companies that sell trading cards employ the same kind of predatory tactics that can lead to extreme situations such as the ones described in this article? BTW This isn't a rethorical question because I know nothing about the trading card industry.

+ Show (1) more replyLast reply 1218d ago
ExBee1218d ago

I would say the first one to make them a big thing was FIFA with their Ultimate Team packs.

Spenok1218d ago (Edited 1218d ago )

Sounds like 1 in 10 are stupid and need to take steps not to put themselves in these situations that they are unable to control themselves on.

There's a reason alcoholics don't go near alcohol, or gamblers don't go to casinos etc.

Be smart, don't play the game that has the method to let you spend too much money.

Take responsibility for your actions.

And for the kids this story is talking about, these parents need to do a better job of policing their actions. There are parental controls for a reason. Up to and including blocking your card from being used by a certain retailer. I.E. Playstation, Xbox etc and so on. They need to stop passive parenting by letting the games raise them, and take an active role in their upbringing.

JEECE1218d ago

Agreed generally, but the problem is that these are targeting kids. And I know "well it's the parents' responsibility," and I don't disagree, I'm just pointing out why this is different than the other situations. An 8 year old blowing money on FIFA or Fortnite is not the same as a 35 year old alcoholic or gambling addict.

1218d ago
RgR1218d ago

Well it's the companies responsibility to be responsible with what they're selling to kids. A clear warning of addictive gambling behaviors should be present in the marketing and package. A little icon doesn't suffice. But mention gambling and you bet parents will notice.

1218d ago
gold_drake1218d ago

makes me question where they get the money from? also what do we classify as a kid? i know for a fact that most kids dont have money on their own. as in a credit card or any bank card.

+ Show (1) more replyLast reply 1218d ago
Class_Viceroy1218d ago

While you're not entirely wrong, you have to understand that the dynamic has changed over the past 10 years with our world transitioning into a cyber dominated, transactional environment.

I personally put PINs on all of our media devices, monitor what our kids are watching, and require approval for all purchases. However, I'm human, and something could easily slip through the cracks through 18 years of raising 3 different children. That's 54 years worth of requests, purchases, etc.. that I have to do. Very understandable a mistake could happen. Hell kids nowadays know what a debit card is. They can take it out of your purse/wallet and go to town.

The real point/issue is these companies are targeting children. Your logic doesn't make sense completely. Compare it to this. Pedophiles and child abductors "target" children all the time. And sometimes they wait for the right moment to take advantage of a lapse in judgment, or a parent looking away for 2 minutes, or a babysitter not doing their job, kid goes for a bike ride and never comes back. There are really thousands of scenarios they can wait for to get what they want. It doesn't mean that parent didn't care, or needed to take a more "active" role in their upbringing.

When a person, group, company, whatever, is 100% dedicated to targeting a demographic and wants to take advantage of them, they generally will succeed to a certain point. And it's because of this, when something is so blatantly obvious, like loot boxes, that something needs to be done.

Spenok1218d ago (Edited 1218d ago )

The problem is the assumption that this is targeting children. When the average age for a gamer is 35, it's just straight disingenuous to say they're "targeting" children.

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just_looken3d ago (Edited 3d ago )

Yes this is not about video games directly but indirectly this will impact the pc gaming/workstation space hard.

This company is massive one of two in the water cool space so if it goes poof then thousands out there have no spare parts or half built computers.

SO yeah i know not about a video game but think of it as amd leaving the pc space but this is ekwb that could be leaving water cooling in the pc space

Jayz2cents a supporter of there products also has issues
https://www.youtube.com/wat...

Giblet_Head1d 10h ago (Edited 1d 9h ago )

As someone that has built a watercooling rig. EK is big, but there's so many numerous watercooling part companies out there. EK's stuff isn't exactly amazing quality for the price compared to others either, it's just ok. Much like Corsair. The impact would be negligible long term. For perspective the majority of my parts are XSPC, at most I use EK for my gpu waterblocks and fittings. Both easily replaceable.