X-Play:Star Ocean First Departure Review

While the battle system moves at a mile a minute, most of the rest of the game takes its time. First Departure's scenario doesn't drag the player forward very often, which leaves a lot of opportunities to wander around the game world and just enjoy the scenery. Even ordinary towns are crammed with background detail, and every location has a bit of distinctive character to it – they all manage to be memorable in some way or another. The graphics aren't the only part of the game to benefit from a facelift, too. Motoi Sakuraba's soundtrack sounds great through post-16-bit hardware.

If the characters and the storyline were a little more involving, this would close in on all-time great status. Considering that it was the first solo production to come from its developer, though, you can only ask so much. (tri-Ace's writers definitely sharpened up their chops in time for Valkyrie Profile.) Star Ocean: First Departure doesn't get everything right, but it gets enough right to make it an addictive adventure, and one of the better RPGs on the PSP this fall.

The story is too old to be commented.
silverchode3514d ago

have there been star ocean games on the xbox before?

SaiyanFury3513d ago

Frankly I'm impressed; a Japanese RPG that didn't get the dreaded, "3.....out of 5" from X-Play. I love the game although I will digress the characters do talk a bit much when you're waiting for the battle to begin.

kewlkat0073513d ago

Can't wait...I pre-ordered yesterday.