Spong writes: "In my review of Lara Croft Tomb Raider: Legend in April of 2006, I likened that game to Batman Begins. It was a reboot, a starting from scratch, paired down, highly focused attempt to re-invigorate a game series that had become tired, formulaic and, in latter games, ridiculed for getting it very wrong. And, just like Mr Bale's take on the caped crusader, Legend delivered. Sure it tweaked Lara's history a bit, aligning her more with her celluloid counterpart, but it took the game-play back to the essential heart of the first Tomb Raider game.
A year later, Lara Croft Tomb Raider: Anniversary enabled us to revisit Lara's first adventure with all of the lovely bells and whistles that the Legend game engine brought to the party. To me, this felt like an attempt to tie the old back to the new and bring Lara's past adventures into line with the revised history established in Legend. It effectively opened the way for a larger story to be told, the story of Lara's life in adventure. It retrospectively set the scene for Legend and for the games to follow."