'Changing the Game' book shows how games can help business

Over the last several years, the so-called "serious games" movement has picked up a lot of steam.

Among the many things this encompasses is the use of games in education, health care, and the military.

But perhaps nowhere are serious games having a greater impact than in the business world, an arena always searching for new tools to improve efficiency and keep employees and customers engaged.

With this phenomenon having gained a critical velocity, the time has come for a book chronicling it, and David Edery and Ethan Mollick have answered the call.

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