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Crackdown Interview

Earlier this week, IGN headed to downtown San Francisco were they had a chance to sit down and chat with two key members of the development team: Producer Phil Wilson and Lead Designer Billy Thomson. They talked about everything from the game's wide-open world to the upcoming downloadable content, and now you can read all about it.

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interviews.teamxbox.com
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Yo Wassap3971d ago

Now that will be fun, this game just so amazing. The fun factor IMO is incredible, the ide that the stuff stays where you leave it better be more refined than the demo but what are we to expect. Top stuff is all i can really say.