140°

Konami Partners With Open Bionics To Create MGS V Prosthetics

Konami have partnered with the British prostethics firm Open Bionics to create an arm based on MGS V's Venom Snake.

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culturedvultures.com
xer01259d ago

It looks like a child hand.
The proportion to the head is ridiculous.

Ratchet751259d ago

Is that the Trump size hand model? 😂 😂

CrimsonWing691259d ago

How about you guys make some good games instead?

bangoskank1259d ago

Gamers: Please give us a new Castlevania and Silent Hill game!
Konami: Okay, here's a bionic strong hand.

It's as if they're intentionally trying to go bankrupt.

telgou1259d ago

Right ? Like what is even the size of a prosthetics market, specifically one in which people are interested in games ?

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130°

Atari Is Reviving The 'Infogrames' Publishing Label

The armadillo returns.

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nintendolife.com
Aphrodia3h ago

I personally do remember Infogrames in the years prior to merger. They really did have a portfolio that stuck out and I enjoyed. I wonder what value they see in reviving it now though?

Hofstaderman2h ago

Ah...the nostalgia...V-Rally, Hogs of War 2, Driver.

TheColbertinator1h ago

The good old days of Driver and Stuntman. Unfortunately both games are long gone.

60°

Embracer Group Re-organizing Into 3 Separate Companies

Hopefully this gets Embracer group back on track

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gamersocialclub.ca
TheColbertinator1d 2h ago

Embracer really destroyed itself faster than I ever expected.

Hedstrom11h ago

Yea! But thats what happens when you have 2,2 billion dollar in debt and the interest rise from 0,5% to 5% in a year

150°

With Larian Out Of The Picture, Will The Baldur's Gate IP Be In Safe Hands?

Huzaifah from eXputer: "With Larian Studios washing their hands of the IP, what is the ultimate fate of the legendary Baldur's Gate series?"

RaidenBlack5d ago

If anybody's gonna mention BioWare, then look at Archetype Entertainment, they're the new BioWare
or else
Obsidian is still a good choice but not independent anymore.

anast5d ago (Edited 5d ago )

No, WoTC is pivoting to mobile. They can use Larian's work to justify DnD Go and everyone will accept it.

RiseNShine5d ago

Short answer, nope. Long answer, f*ck nope.

robtion4d ago

Correct answer. Most people don't realise that the companies that are still making good games using common sense and a customer focus are generally not American. They are from Poland, Belgium, Japan, or other countries that have not yet become completely corrupted by 'extreme capitalism'.

Before you down vote me into oblivion I am not anti-american. I just don't like greed and corruption which unfortunately seems to correlate with power.

I would guess the next Baldurs gate will probably be filled with GaaS.

RiseNShine2d ago (Edited 2d ago )

This is simply not true, probably the most capitalistic company in the world is Ubisoft right now, actually claiming that we have to get used to not owning games and asking 130$ for the ultimate edition of star wars outlaws with paywalled day one exclusive DLC, and they are from France, which is a socialist country with all kind of public services for everything, so it's not something exclusive to America or directly related to highly capitalist countries.

Of course, communist countries like China don't have problems like this, since workers don't have rights to strike since 1982 and unions are affiliated to the national government, so you'll never hear of any labour rights issues on these non-capitalist countries, they simply can't make their voices heard on their working conditions, neither by strikes or independent unions, that's better for you i suppose.

Christopher5d ago

Honestly, we're talking completely new engine and none of Larian's built-in stuff with regard to environments and the like that they had from their past divinity game. No one is going to have that just ready to go. So, they need to shop for a dev studio that has a past game that shows what they want.

Obsidian doesn't have that, maybe the closest being Dungeon Siege 3 or Pillars of Eternity, but those are very basic, not as open, very little environment related and altering capabilities. So, we're talking a step way back on what Larian delivered. Zero scene experience to line up with what was done in BG3. Okay conversation tree designs, but still needs more complexity.

inXile has Wasteland 3 as a base model engine, and I think that's better than Pillars of Eternity from Obsidian. But, still needs to be more open world, more environmental effects, and a much heavier rules set adaptation. But, not a bad overall engine as a base, but still a ton of work. Zero scene experience to line up with what was done in BG3. Needs a ton of work on that entirely.

Tactical Adventure did the Solasta game. Really good and more accurate as far as 5e rules than BG3. But, again, if the expectation is similar to what made BG3 a big hit, engine isn't designed for moving the camera, is a bit outdated in graphics, doesn't have in-game scene elements, and needs much better writers/voice actors.

Owlcat of pathfinder games is another choice, even though they've recently moved on to WH40k licensed games. Again, though, the engine is the biggest issue here to match up, but it's a much better option overall than Tactical Adventure. Another question is writers/story telling, as much of their overall story telling bits are very limited with a lot of random worldbuilding elements that are just +\- of some attributes.

TBH, no matter who takes over, it's just not going to be like BG3 much like how BG3 isn't at all like BG1/2. And BG3 was so successful because of how much Larian was able to put in with their engine and how focused they were on players having ridiculous control over the story being told. I just don't see the next BG being the same and depending on what it is, it might be good but I'm not as big of a reach as BG3. It's way more likely players are going to go into BG4 (or its spiritual successor if it moves away from Baldur's Gate and into Neverwinter or something like Plansescape) expecting much of what is in BG3 with more options, new and older characters, and the same level of control over what they're doing. If it doesn't have that, regardless of who makes it, it won't be as successful, IMHO.

exputers4d ago

Yes, I completely concur.

As good and talented as inXile and Obsidian are in their own specific way of making their particular games, none of them have Larian's attention to detail, dynamic worlds, and reactivity, so even if they end up making a new Baldur's Gate, it's going to be a significant step-down in terms of gameplay if not narrative.

CrimsonWing695d ago

Probably not, but maybe… just maybe…

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