Technical Producer Dick Heyne recently talked with GameByte to about how to tackle with the Augment Constellations mechanic.
Veteran game designer James Montagna is directing this new project and apparently has a new outlook on game design after teaming up with Nintendo
The new Nintendo-focused emulator for the iPhone is now available with support for several classic systems.
Won't belong before Nintendo bangs on Apple's door to have the emu removed. Like I say you take down one six more take it's place. Problem is people are putting emu's on such stupid platforms. The good emus are the ones not on stupid platforms like a red target. The good emu's are word of mouth and keep a low profile.
Cord Smith, the former director of marketing for Compulsion Games' well-known title We Happy Few, has gone through quite a change since leaving the studio. This is represented by his new indie platformer Always In Mind, which takes players into a bizarre dream world full of fantasies inside the head of a little boy named Teddy. Sector got the chance to ask the industry veteran a few questions about his inspirations for the game.
Ended up being a sucker pre-ordering this even though i still feel it will be very bland, in hopes of it exceeding my expectations. Of course i still got Demon Souls, Sackboys Adventure and Miles Morales, so worst comes to worst i have stuff to play until CyberPunk consumes my life the following week.
Looks like a great game but I feel it will be one of those games that goes under the radar
Heavnly Sword looked better(gameplay wise) and far more intrested than this western-WOW armored characters.
I think it'll be a great game
Day one
Looks like lego bionicle and I can never unsee it 😂😂😂 28514;