Strategy Informer writes: "Blizzard teased Diablo fans earlier this year to an impressive degree. All it took was 30 minutes of gameplay and sales of Diablo 1 and 2 skyrocketed. A new generation of gamers is preparing itself to hack and slash their lives away. Why is this relevant for a review of Ascaron's Sacred 2: Fallen Angel? The reason being, if you find yourself trawling the web for an unseen piece of Diablo concept art, it would be more productive if you directed your efforts towards Sacred 2.
Sacred 2: Fallen Angel is the prequel to the 2004 RPG PC hit. An astonishing 1.8 million copies of the original Sacred were sold, so it shouldn't come as much of a surprise that German-based developers, Ascaron have been hard at work on a sequel for the PC, PS3 and Xbox 360. The console versions aren't due until the 10th February 2009, but PC gamers need not wait any longer. An answer to the 'loot-based-Diablo-drought' problem has been provided."