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Submitted by Rapture333 1174d ago | article

Dev Diary: Synchronization Woes

Blair Fraser:In the world of developing RTS games, there is nothing more painful than a sync bug. They consume vast amounts of time to track down and much of the engine design is focused around methodology to prevent them. Just because I think it's interesting I'm going to explain what they are and how they are typically caused. (PC, Sins of a Solar Empire)

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